Autowin Hierarchy Edit
Autowin is a system designed to automatically end the game when only two players are left alive. One of the players will have their faction win, while the other will have theirs lose (unless they have already won, example: Salesman).Certain roles will not trigger the autowin system, and the game will continue with only two roles left alive.
The list is ordered from top to bottom, with roles/factions losing to those above them and winning against those beneath them.
Psycho Hierarchy Edit
While Psychos will automatically win against most other roles when autowin kicks in, there's also a hierarchy for which Psychos win against other Psychos. If multiple of the same Psycho are the only roles left alive, all of them will win. The Psycho Hierarchy is made obsolete in the Purge gamemode, where all Psychos win together.
|Rank||Role||Reason For Rank|
|1st||Wolfman||Highest rank because it ignores night immunity|
|2nd||Gasser||High rank because it ignores night immunity|
|3rd||Scientist||No reason given|
|4th||Scarecrow||No reason given|
|5th||Firestarter||No reason given|
|6th||Idol||Higher than Slasher due to not visiting targets|
|7th||Slasher||Original of the Psycho Directs placed above them|
|8th||Convict||Below Slasher because it is considered stronger|
|9th||Strangler||BelowyConvict because it is considered stronger|
|10th||Collector||No reason given|
|11th||Puppet Master||Low rank to balance its power|
|12th||Blob||No reason given|
|13th||Wendigo||Lowest rank because it has no night immunity|